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Tutorial 1:Textures are set on normal in the preview for better understanding, note that you should always delete parts that don't fit.
I will start with a basic signature and will try to make more and more advanced stuff later
So here's the tut:
Make a new canvas, size 480x150 and fill it with the color 252525
Put your player stock, resize it (holding shift) and position it well
Delete some parts of the stock so it looks better
Set that layer to color dodge
Duplicate that layer two times
The first copy: desaturate it, set it on screen and move it a bit to the left or right (you can go to edit>free transform and move it with the arrow keys), and finally set that layer on 20% opacity
The second copy: normal, 30% opacity
Apply texture 1, resize it and desaturate, set it on screen 100% opacity
Apply texture 2, resize it, set it on multiply, 100% opacity
Now we will make our text, use the font Mesquite Std, white color and type the players name, set it on soft light 20% opacity
Duplicate that layer, move it just a bit to the left (you can go to edit>free transform and move it with the arrow keys), set it on overlay 100% opacity
Apply texture 3, resize it, set it on multiply, 40% opacity
Add a sepia (or any other you like) photofilter and adjust the opacity
Now we need to apply more textures
Apply texture 4, resize it, set it on color burn, 30% opacity
You can add additional light to some parts with a soft white brush on overlay in a new layer with low opacity
Apply texture 5, resize it, set it on color dodge, 100% opacity
Apply texture 6, resize it, desaturate it, set it on color dodge, 100% opacity
Apply texture 7, resize it, desaturate it, set it on color dodge, 100% opacity
Apply texture 8, resize it, set it on multiply, 20% opacity
Apply texture 9, resize it, set it on color dodge, 100% opacity
Apply texture 10, resize it, desaturate it, set it on overlay, 100% opacity
You can add additional lighting by using a mid-dark gray soft brsuh in a new layer at relatively high opacity
Make a new layer and fill it with the color 4b4b4b, set it on lighten 30% opacity
You can add a small text, for example the players club name under his name, use some simple font, make it white and set it to overlay
Optional step, sometimes it doesn't look good so if you aren't sure you can skip it: make a new layer and apply your image, blur it (gaussian blur, 5-8px), set the layer on lighten and delete what you don't like (I've deleted all except a small part over the text)
Apply texture 11, resize it, desaturate it, set it on color dodge, 100% opacity
Make a new layer, use a big white soft brush and brush easily at the top, leave it on normal
Make a new layer and put a gradient that fits with the color on works, I used yellow to red, on color, 5% opacity
Add your name in the corner, keep it on low opacity
Adjust the brightness and contrast, don't use to hard settings
Add a border and sharpen it (go to edit>fade sharpen>about 50%)
You're done, here is the outcome
Here's the pack including the original stock, the font, textures, txt version of the tut and the psd:
http://www.sendspace.com/file/4pylpf
Post outcomes only and don't rip, thanks